Map

Navigate the valley without a coordinate map

Use the location banner, quest names, and rivers. The game has not published a master layout.

Navigate the valley without a coordinate map

Use the location banner, quest names, and rivers. The game has not published a master layout.

What is actually labeled

The official description names rivers, forests, a hidden lake, and a deep gorge. It does not give coordinates. In play, the minimap and the location banner are the labels you can trust.

Banner name What play showed
Den Hollow Where a new wolf starts
East Den Hollow Pack territory. One banner read as contested
Alder Creek Discovery banner, plus 20 Amber
Tall Marsh Target of a drink quest
NE Mudlands Pack territory a session said you could take by joining a pack

Discovering a new area is both navigation and income. The 20 Amber pop is the confirmation that the game counted the place.

Terrain, not pins

Rivers move you and water you. Swim with E down and Q up, and you can follow a channel just to see where it leads. Forests are the cover in the official wilderness description. The hidden lake and the deep gorge are named destinations, not spots with published routes. Search by the banner and by scent rather than by a drawn path.

Beaver Ponds has appeared as a drink-quest place. Golden Waterhole and Sunrise Bend have appeared with contested territory banners, and Willow Creek has appeared as a name while exploring. Those four are interface names from play, not a surveyed map, and their links to Den Hollow or Tall Marsh are not established.

How to travel on purpose

  1. Read the location banner so you know the region you are already in.
  2. Open QUESTS and walk the named drink or hunt target.
  3. Use a river when you want a continuous path.
  4. Zoom the territory view before you stop in a place another pack holds.
  5. When the discovery text fires, you are in a new named area. Remember it for the next drink.

Night vision shows players. Scent shows resources. Together they matter more than an unmarked gorge icon.

FAQ

Frequently Asked Questions

What do I play as when I join?

You start as a baby wolf or a baby deer. The wolf is the hunter starter and the deer is the herbivore starter. You name the animal in the create flow, and every species begins from a baby model.

How does growth work?

Eating and drinking raise the GROWTH meter. On a recorded wolf, teen and LUNGE arrived at 34 percent and adult at 67 percent, with elder after adult. Those two percentages were measured on the wolf, not published as a universal chart for every species.

Are there working codes?

No publicly verified code was available in the November 7 and November 9, 2026 code checks. The in-game redemption button has not been confirmed either. Ignore lists that promise free Amber without a developer announcement, and never enter your Roblox password to claim a reward.

What is Amber for?

Amber is the currency quests and new-area discoveries pay. The HUD also shows how much you still need for the next animal or growth upgrade. Robux packs sell Amber, but they are optional.

What happens if I die?

A recorded wolf death restarted GROWTH at 1 percent, locked the ability again, and kept Amber. Another death-screen description mentions a free revive button and a minus 40 percent growth note. Those reports do not agree, so read the screen you actually get before you spend Robux on a revive product.